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fix: wizard cast a spell move dice
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6 files changed

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CHANGELOG.md

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# CHANGELOG
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## v3.0.4
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- Fixed "Cast A Spell" Wizard move dice
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## v3.0.3
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- Fixed "Cast A Sepll" move - separated into Wizard and Cleric separate moves

lib/data/en-US/moves.dart

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"description":
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"When you release a spell you’ve prepared, roll+Int.\n* On a 10+, the spell is successfully cast and you do not forget the spell—you may cast it again later.\n* On a 7-9, the spell is cast, but choose one:\n\n* You draw unwelcome attention or put yourself in a spot. The GM will tell you how.\n* The spell disturbs the fabric of reality as it is cast—take -1 ongoing to cast a spell until the next time you Prepare Spells.\n* After it is cast, the spell is forgotten. You cannot cast the spell again until you prepare spells.\nNote that maintaining spells with ongoing effects will sometimes cause a penalty to your roll to cast a spell.",
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"explanation": "",
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"dice": ["2d6+WIS"],
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"dice": ["2d6+INT"],
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"classKeys": [
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{"key": "cleric", "name": "Wizard", "type": "CharacterClass"},
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],

pubspec.yaml

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name: dungeon_world_data
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homepage: https://github.com/DungeonPaper/dungeon_world_data
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description: Data dump of Dungeon World classes, moves, equipment, and more. Also mirrored as NPM package.
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version: 3.0.3
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version: 3.0.4
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environment:
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sdk: ">=2.17.0 <4.0.0"

web/src/CHANGELOG.md

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# CHANGELOG
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## v3.0.4
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- Fixed "Cast A Spell" Wizard move dice
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## v3.0.3
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- Fixed "Cast A Spell" move - separated into Wizard and Cleric separate moves

web/src/dw_data.json

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web/src/package.json

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{
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"name": "dw-data",
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"version": "3.0.3",
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"version": "3.0.4",
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"main": "index.js",
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"repository": "https://github.com/chenasraf/dungeon_world_data",
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"author": "Chen Asraf <contact@casraf.dev>",

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