From f4a14487aa10277ca4679d76861741ae2bebdfd9 Mon Sep 17 00:00:00 2001 From: James Wood Date: Thu, 27 Apr 2017 18:43:45 +0100 Subject: [PATCH 1/2] Adjust ui text and add back buttons --- Assets/scripts/ui/GameMenuHandlerUGUI.cs | 46 +- Assets/tables/BaseTable.unity | 2626 +++++++++++++++++----- 2 files changed, 2149 insertions(+), 523 deletions(-) diff --git a/Assets/scripts/ui/GameMenuHandlerUGUI.cs b/Assets/scripts/ui/GameMenuHandlerUGUI.cs index dadecdc..adde5fd 100644 --- a/Assets/scripts/ui/GameMenuHandlerUGUI.cs +++ b/Assets/scripts/ui/GameMenuHandlerUGUI.cs @@ -2,6 +2,7 @@ using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; +using UnityEngine.SceneManagement; public class GameMenuHandlerUGUI : MonoBehaviour { /// @@ -14,6 +15,7 @@ public class GameMenuHandlerUGUI : MonoBehaviour { public GameObject instructionPanel; public GameObject clientWaitPanel; public GameObject backgroundPanel; + private List panelStack; [SerializeField] private Text instruction; @@ -21,10 +23,14 @@ public class GameMenuHandlerUGUI : MonoBehaviour { private bool offlineSelected; private bool singlePlayerSelected; + // Use this for initialization void Start () { offlineSelected = false; singlePlayerSelected = false; + + panelStack = new List(); + panelStack.Add(localOrOnlinePanel); } //merp was going to do something better, like this, but decided the other way was quicker to program, atm. - sjm @@ -32,14 +38,27 @@ void Function(string menu) { } + public void PreviousPanel() + { + if (panelStack.Count > 1 && panelStack[panelStack.Count - 1].activeSelf == true) + { + panelStack[panelStack.Count - 1].SetActive(false); + panelStack[panelStack.Count - 2].SetActive(true); + panelStack.RemoveAt(panelStack.Count - 1); + } + else if (panelStack.Count == 1) + { + SceneManager.LoadScene("MainMenu"); + } + } public void OnlineOrLocalPanel() - { - + { if (localOrOnlinePanel.activeSelf == false) { CloseAllPanels(); - localOrOnlinePanel.SetActive(true); + localOrOnlinePanel.SetActive(true); + panelStack.Add(localOrOnlinePanel); } else if (localOrOnlinePanel.activeSelf == true) @@ -49,13 +68,14 @@ public void OnlineOrLocalPanel() } public void LocalPanel() - { + { offlineSelected = true; if (singleOrMultiPanel.activeSelf == false) { CloseAllPanels(); - singleOrMultiPanel.SetActive(true); + singleOrMultiPanel.SetActive(true); + panelStack.Add(singleOrMultiPanel); } else if (singleOrMultiPanel.activeSelf == true) { @@ -65,11 +85,12 @@ public void LocalPanel() public void OnlinePanel() - 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