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# Basemaps | ||
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All [versions](../gui/versions.md) have one or more basemaps (sometimes referred to as background maps). A basemap is made up of a layer source and a basemap definition. | ||
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### Creating the layer source | ||
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A basemap first requires a [layer source](../gui/layers.md) to be created that defines where the layer comes from. | ||
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The easiest way to create a layer source and then a basemap is to use the [layer wizard](../gui/layers.md#add-a-new-layer-using-the-wizard). This will take you through the steps to create a layer source and then present you with the basemap configuration interface. | ||
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### Configuring a basemap | ||
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A basemap is similar to a layer, but with a few less options. | ||
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- Name: The friendly name for the basemap | ||
- Minimum viewable zoom level: This is the furthest zoomed out this basemap can be rendered at. This will restrict the map from being zoomed out any further than this | ||
- Maximum viewable zoom level: This is the furthest zoomed in this basemap can be rendered at. This will restrict the map from being zoomed in any further than this | ||
- Preview image URL: A URL to a preview image that will appear in the basemaps panel. This can be any valid image file. We recommend it be around 800x200 pixels | ||
- Max bounds: The maximum extent that this basemap should render to. Can be used to prevent basemaps being shown outside of your area of interest | ||
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Once created, the basemap can be added to versions just like any other. |
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