- When in Windowed mode, the Windowed mode option is not highlighted in the settings menu
- Occasionally, when in fullscreen, your cursor will be invisible. This might be a Windows bug. Restarting the game seems to fix it.
- Scrolling back during the RPG fights causes that sequence to restart entirely. This is because of how Ren'Py deals with these custom interactive elements.
- Ed with phone sprite isn't great but it's shown once in the game and is kinda funny
- Bad Ending screen has a green haze (this is technically fixable for DX but we aren't going to right now.)
- Copguy EX can no longer crash the game 1/1008 of the time
- The RPG game had many visual, linguistic, and balance fixes
- Achievements in Michigan are now obtainable and don't crash the game
- Tate now has proper sprites
- Arc's sprite size is now fixed
- Sound effects were added in places that needed it
- Many grammar and spelling fixes
- ACHIEVEMENTS NOW DON'T DISAPPEAR ON ROLLBACK
- COOLDOWNS RESET BETWEEN ROUNDS ||IN RPG FIGHT||
- Two new achivements
- The GUI is now themed in more places
- Michigan is now improved
- The karaoke video is has been corrected
- The song "Mort's Farm" no longer has a high-pitched frequency in the mix
- Carguy's been improved both in visual and audio
- The car ride now has music
- CS now has a ||straightjacket|| sprite
- Line length in the Fired route is now capped at 32/64.
- ATK can no longer go below 1.
- Some sprites are no longer cramped
- New way to Country Route since it was hard to find
- Various new SFX
- Fixed various overlapping sprites
- Fixed various spelling mistakes
- ||Archival ending|| sees significant improvement
- Pennsylvania and ||Blooper route|| now have music
- Moved the isaac reference a bit after the WoC video
- Jermey is now names Jeremy
- CS' rifle is now called an LMG
- The gnome no longer floats
- The customer and guest now appear in their respective scenes
- More scenes don't have people smooshed together
- DB05 now has a beep
- Pennsylvania now has music
- Cooldowns should reset now
- Controls now display in car minigame
- Quack
- Some grammar and spelling errors we solved
- Aria and Gnome now have beeps
- Michigan is done, please test that part of the game
- Borderlands intros in friend route have audio
- Weapon Of Choice video has updated sprites
- Some SFX have their volume lowered
- Tom dies more realistically
- Karaoke video works now
- New Achievements
- CSB1 Evidence now shows up
- Luigi not as crunchy now
- Everything should unlock normally now
- Minor fix with names in RPG
- Pencil game is now easier, and a fun value was fixed
- Improved Extras navigation
- Rebalance RPG Game
- Pakoo now only shops up on first game boot
- Lots of new dialouge
- Narrator now has text beeps
- Fixed some typos
- A MAJOR BUG IN RPG GAME IN FIXED. This required major rebalancing. Please test these fights again!
- Dyslexia mode is now in the game!
- Some transitions in the start of the game were improved
- The True Route ending scene now has everyone leave who's not supposed to be there
- Aria has a new dark sprite
- Aria has a new text beep in some parts of the game
- Various typos solved
- ULTIMATE CUSTOM NIGHT HAS BEEN REWORKED! Unlock it in the Extras menu by getting all the endings!
- The RPG game continues to be rebalanced! Sorry, this is going to happen in Beta. We think it's good now, though!
- Sweden is now in the game!
- There's a new cutscene at the end of True Route
- ||Archival ending|| sees continued improvements, including a new fight
- Aria's dark sprite is now actually in the game
- Blank now has a beep
- Clearing persistent data is now accessible without Dev mode, and prompt the user before clearing.
- Typo fixes and fun values
- SWEDEN IS NOW COMPLETE! This means the entire game's script is now complete!
- Rebalance the volumes of all beeps
- ||Archival ending|| is now complete!
- The ||"Where Are They Now?"|| and intro videos have been fixed and updated
- "Guest" sprite was changed