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I do like the Golems' durability and resistance to knockback, as those are fitting attributes, but since they don't burn in the sun, they do tend to be a rather overpowered adversary in the early game. Could you perhaps add options to configure their maximum walking speed and/or how aggressive they are (for instance, becoming hostile only when attacked)?
The text was updated successfully, but these errors were encountered:
I do like the Golems' durability and resistance to knockback, as those are fitting attributes, but since they don't burn in the sun, they do tend to be a rather overpowered adversary in the early game. Could you perhaps add options to configure their maximum walking speed and/or how aggressive they are (for instance, becoming hostile only when attacked)?
The text was updated successfully, but these errors were encountered: