Releases: CodeRedModding/CodeRed-Launcher
v2.2.1
📚 Module Changelog (v2.2.1)
- Added a new setting
presence_discord_party
which enables showing that you're in a party for Discord rich presence. - Fixed a crash that could happen with Discord rich presence if you didn't have Discord open in the background.
- Improved various elements to Discord rich presence text and timers.
- Improvements to the custom platform avatar system.
- Upgraded the internal ImGui framework to version 1.9.8.
🚀 Launcher Changelog (v1.3.7)
- Added the news tab back in the launcher, with a fallback incase Psyonix keeps blocking the launcher from downloading news.
- Fixed the update popup getting stuck open if an error occurred while downloading, now if an error happens it will ask you if you want to try again.
- Fixed a crash that could happen when spamming the previous and next buttons in the news back too fast.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 8.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v2.2.0
📚 Module Changelog (v2.2.0)
- Added the new
Salty Shores (Salty Fest)
map to the main menu background changer. - Added Discord rich presence integration, see the
interface
tab for all the available settings (credit to Segal for creating the dummy dll). - Your CodeRed border and banners will no longer be applied when entering the
profile
menu in the garage, this is to prevent a crash that could occur. - The texture browser window now automatically refresh upon loading screens to prevent trying to export a texture that no longer exists.
- Improved displaying mmr on the playlist select menu, sometimes you'd have to go in and out of the menu for it to apply which has been fixed.
- Improved the internal safety system for injecting the dll really early, sometimes CodeRed would fail to initialize.
- Changed the ImGui notification system to use textures for icons instead of emojis.
- Updated the gamestate debugger to include rich presence info.
- Updated internal SDK to the latest version of Rocket League.
- Upgraded the internal ImGui framework to version 1.9.7.
🚀 Launcher Changelog (v1.3.7)
- Added the news tab back in the launcher, with a fallback incase Psyonix keeps blocking the launcher from downloading news.
- Fixed the update popup getting stuck open if an error occurred while downloading, now if an error happens it will ask you if you want to try again.
- Fixed a crash that could happen when spamming the previous and next buttons in the news back too fast.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 8.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v2.1.9
📚 Module Changelog (v2.1.9)
- Added a new setting
tracker_log_populations
which will track playlist populations in the background for statistics. - Fixed a bug with the show goal speed settings sometimes being spammed in chat.
- Internal code refactoring and changes to the CodeRed framework.
- Performance improvements related to ImGui windows and WndProc.
🚀 Launcher Changelog (v1.3.7)
- Added the news tab back in the launcher, with a fallback incase Psyonix keeps blocking the launcher from downloading news.
- Fixed the update popup getting stuck open if an error occurred while downloading, now if an error happens it will ask you if you want to try again.
- Fixed a crash that could happen when spamming the previous and next buttons in the news back too fast.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 8.0 runtime installed to use the launcher.
v2.1.8
📚 Module Changelog (v2.1.8)
- Added a new experimental setting
scoreboard_steam_avatars
, which allows Epic Games users to see Steam players avatars on the scoreboard. - Added two new settings for the obs controls window related to the players current map, its file name and its display name.
- Added a new censorship system for changing your player name and custom rich presence info, no more naughty words allowed.
- Changed the logic for the function scanners blacklist, the blacklist will now be applied to the whitelisted functions if there is one set.
- Fixed a crash that could happen when exiting the game, this was caused by improperly destroying DX11 resources.
- Fixed a rare bug that could happen on the Epic Games store related to finding globals, which prevented CodeRed from initializing.
- Fixed legacy club colors not applying the right colors in 1v1 matches, Psyonix changed how club colors are formatted for some reason.
- Fixed a visual bug that caused your car to
jitter
after reaching supersonic, this was related to clearing car colors in freeplay. - Fixed a bug related to custom stadium colors that could cause performance issues on lower end hardware.
- Improvements to ImGui and its
ResizeBuffers
hook relating to fullscreen mode. - Internal optimizations and improvements related to gameplay.
- Upgraded the internal ImGui framework to version 1.9.6.
🚀 Launcher Changelog (v1.3.7)
- Added the news tab back in the launcher, with a fallback incase Psyonix keeps blocking the launcher from downloading news.
- Fixed the update popup getting stuck open if an error occurred while downloading, now if an error happens it will ask you if you want to try again.
- Fixed a crash that could happen when spamming the previous and next buttons in the news back too fast.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 8.0 runtime installed to use the launcher.
v2.1.7
📚 Module Changelog (v2.1.7)
- Fixed the
ImGui Demo
window not closing properly when pressing escape or using the X button. - Fixed the
G-Force Frenzy
andApril Fools
limited time events not showing up in the matchmaker window. - Fixed custom platform avatars randomly crashing mid-game, also I enabled these settings again finally.
- Fixed a loading screen crash that could happen related to reloading custom textures.
- Internal improvements and optimizations.
🚀 Launcher Changelog (v1.3.7)
- Added the news tab back in the launcher, with a fallback incase Psyonix keeps blocking the launcher from downloading news.
- Fixed the update popup getting stuck open if an error occurred while downloading, now if an error happens it will ask you if you want to try again.
- Fixed a crash that could happen when spamming the previous and next buttons in the news back too fast.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 8.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
v2.1.6
📚 Module Changelog (v2.1.6)
- Fixed a crash that could happen after goal replays in online games.
- Changes to the backend api.
🚀 Launcher Changelog (v1.3.6)
- Fixed an infinite loop message box that occurred if you tried to run the launcher without having Rocket League installed.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 8.0 runtime installed to use the launcher.
v2.1.5
📚 Module Changelog (v2.1.5)
- Updated internal SDK to the latest version of Rocket League.
🚀 Launcher Changelog (v1.3.6)
- Fixed an infinite loop message box that occurred if you tried to run the launcher without having Rocket League installed.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 8.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
v2.1.4
📚 Module Changelog (v2.1.4)
- Added a new command
freeplay_spawn_ball
which lets you spawn multiple balls in freeplay. - Added a few more additional checks for the invisible car exploit, as it would appear Psyonix still hasn't fully fixed it. If you encounter someone invisible remember to save the replay!
- Fixed an audio bug when tabbing back into the game if you had the
mute on unfocused
setting on, the game would think you were still unfocused if an ImGui window was open. - Fixed the
stadium_disable_filters
setting not detecting you were in the correct map, for example removing the cartoony lighting for theFire & Ice
map wasn't working. - Fixed CodeRed thinking you were in freeplay while playing in workshop maps, I still made the
use default colors
freeplay setting still work however. - Fixed a crash that could happen when spamming the open scoreboard button right after joining an online game.
- Stability improvements and optimizations with custom textures.
🚀 Launcher Changelog (v1.3.6)
- Fixed an infinite loop message box that occurred if you tried to run the launcher without having Rocket League installed.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 8.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
v2.1.3
📚 Module Changelog (v2.1.3)
- Added
collision scale
,visual scale
, andmax speed
settings for both your car and the ball in freeplay. - Added
boost force
andjump force
settings for your car in freeplay. - Lots of internal code refactoring and improvements.
🚀 Launcher Changelog (v1.3.6)
- Fixed an infinite loop message box that occurred if you tried to run the launcher without having Rocket League installed.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 8.0 runtime installed to use the launcher.
v2.1.2
📚 Module Changelog (v2.1.2)
- Fixed a crash that could happen when recoloring your in-game banner or border while having a different one equipped in CodeRed.
- Updated internal SDK to the latest version of Rocket League.
🚀 Launcher Changelog (v1.3.6)
- Fixed an infinite loop message box that occurred if you tried to run the launcher without having Rocket League installed.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 8.0 runtime installed to use the launcher.