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builder.go
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package lifecycle
import (
"fmt"
goio "io"
"os"
"path/filepath"
"sort"
"github.com/pkg/errors"
"github.com/buildpacks/lifecycle/api"
"github.com/buildpacks/lifecycle/buildpack"
"github.com/buildpacks/lifecycle/env"
"github.com/buildpacks/lifecycle/internal/encoding"
"github.com/buildpacks/lifecycle/internal/io"
"github.com/buildpacks/lifecycle/launch"
"github.com/buildpacks/lifecycle/layers"
"github.com/buildpacks/lifecycle/platform"
)
type BuildEnv interface {
AddRootDir(baseDir string) error
AddEnvDir(envDir string, defaultAction env.ActionType) error
WithPlatform(platformDir string) ([]string, error)
List() []string
}
type BuildpackStore interface {
Lookup(bpID, bpVersion string) (buildpack.Buildpack, error)
}
type Buildpack interface {
Build(bpPlan buildpack.Plan, config buildpack.BuildConfig, bpEnv buildpack.BuildEnv) (buildpack.BuildResult, error)
ConfigFile() *buildpack.Descriptor
Detect(config *buildpack.DetectConfig, bpEnv buildpack.BuildEnv) buildpack.DetectRun
}
type Builder struct {
AppDir string
LayersDir string
PlatformDir string
Platform Platform
Group buildpack.Group
Plan platform.BuildPlan
Out, Err goio.Writer
Logger Logger
BuildpackStore BuildpackStore
}
func (b *Builder) Build() (*platform.BuildMetadata, error) {
b.Logger.Debug("Starting build")
// ensure layers SBOM directory is removed
if err := os.RemoveAll(filepath.Join(b.LayersDir, "sbom")); err != nil {
return nil, errors.Wrap(err, "cleaning layers SBOM directory")
}
config, err := b.BuildConfig()
if err != nil {
return nil, err
}
processMap := newProcessMap()
plan := b.Plan
var buildBOM []buildpack.BOMEntry
var launchBOM []buildpack.BOMEntry
var bomFiles []buildpack.BOMFile
var slices []layers.Slice
var labels []buildpack.Label
bpEnv := env.NewBuildEnv(os.Environ())
for _, bp := range b.Group.Group {
b.Logger.Debugf("Running build for buildpack %s", bp)
b.Logger.Debug("Looking up buildpack")
bpTOML, err := b.BuildpackStore.Lookup(bp.ID, bp.Version)
if err != nil {
return nil, err
}
b.Logger.Debug("Finding plan")
bpPlan := plan.Find(bp.ID)
br, err := bpTOML.Build(bpPlan, config, bpEnv)
if err != nil {
return nil, err
}
b.Logger.Debug("Updating buildpack processes")
updateDefaultProcesses(br.Processes, api.MustParse(bp.API), b.Platform.API())
buildBOM = append(buildBOM, br.BuildBOM...)
launchBOM = append(launchBOM, br.LaunchBOM...)
bomFiles = append(bomFiles, br.BOMFiles...)
labels = append(labels, br.Labels...)
plan = plan.Filter(br.MetRequires)
b.Logger.Debug("Updating process list")
warning := processMap.add(br.Processes)
if warning != "" {
b.Logger.Warn(warning)
}
slices = append(slices, br.Slices...)
b.Logger.Debugf("Finished running build for buildpack %s", bp)
}
if b.Platform.API().LessThan("0.4") {
config.Logger.Debug("Updating BOM entries")
for i := range launchBOM {
launchBOM[i].ConvertMetadataToVersion()
}
}
if b.Platform.API().AtLeast("0.8") {
b.Logger.Debug("Copying SBOM files")
err = b.copyBOMFiles(config.LayersDir, bomFiles)
if err != nil {
return nil, err
}
}
if b.Platform.API().AtLeast("0.9") {
b.Logger.Debug("Creating SBOM files for legacy BOM")
if err := encoding.WriteJSON(filepath.Join(b.LayersDir, "sbom", "launch", "sbom.legacy.json"), launchBOM); err != nil {
return nil, errors.Wrap(err, "encoding launch bom")
}
if err := encoding.WriteJSON(filepath.Join(b.LayersDir, "sbom", "build", "sbom.legacy.json"), buildBOM); err != nil {
return nil, errors.Wrap(err, "encoding build bom")
}
launchBOM = []buildpack.BOMEntry{}
}
b.Logger.Debug("Listing processes")
procList := processMap.list()
b.Logger.Debug("Finished build")
return &platform.BuildMetadata{
BOM: launchBOM,
Buildpacks: b.Group.Group,
Labels: labels,
Processes: procList,
Slices: slices,
BuildpackDefaultProcessType: processMap.defaultType,
}, nil
}
// copyBOMFiles() copies any BOM files written by buildpacks during the Build() process
// to their appropriate locations, in preparation for its final application layer.
// This function handles both BOMs that are associated with a layer directory and BOMs that are not
// associated with a layer directory, since "bomFile.LayerName" will be "" in the latter case.
//
// Before:
// /layers
// └── buildpack.id
// ├── A
// │ └── ...
// ├── A.sbom.cdx.json
// └── launch.sbom.cdx.json
//
// After:
// /layers
// └── sbom
// └── launch
// └── buildpack.id
// ├── A
// │ └── sbom.cdx.json
// └── sbom.cdx.json
func (b *Builder) copyBOMFiles(layersDir string, bomFiles []buildpack.BOMFile) error {
var (
buildSBOMDir = filepath.Join(layersDir, "sbom", "build")
cacheSBOMDir = filepath.Join(layersDir, "sbom", "cache")
launchSBOMDir = filepath.Join(layersDir, "sbom", "launch")
copyBOMFileTo = func(bomFile buildpack.BOMFile, sbomDir string) error {
targetDir := filepath.Join(sbomDir, launch.EscapeID(bomFile.BuildpackID), bomFile.LayerName)
err := os.MkdirAll(targetDir, os.ModePerm)
if err != nil {
return err
}
name, err := bomFile.Name()
if err != nil {
return err
}
return io.Copy(bomFile.Path, filepath.Join(targetDir, name))
}
)
for _, bomFile := range bomFiles {
switch bomFile.LayerType {
case buildpack.LayerTypeBuild:
if err := copyBOMFileTo(bomFile, buildSBOMDir); err != nil {
return err
}
case buildpack.LayerTypeCache:
if err := copyBOMFileTo(bomFile, cacheSBOMDir); err != nil {
return err
}
case buildpack.LayerTypeLaunch:
if err := copyBOMFileTo(bomFile, launchSBOMDir); err != nil {
return err
}
}
}
return nil
}
// we set default = true for web processes when platformAPI >= 0.6 and buildpackAPI < 0.6
func updateDefaultProcesses(processes []launch.Process, buildpackAPI *api.Version, platformAPI *api.Version) {
if platformAPI.LessThan("0.6") || buildpackAPI.AtLeast("0.6") {
return
}
for i := range processes {
if processes[i].Type == "web" {
processes[i].Default = true
}
}
}
func (b *Builder) BuildConfig() (buildpack.BuildConfig, error) {
appDir, err := filepath.Abs(b.AppDir)
if err != nil {
return buildpack.BuildConfig{}, err
}
platformDir, err := filepath.Abs(b.PlatformDir)
if err != nil {
return buildpack.BuildConfig{}, err
}
layersDir, err := filepath.Abs(b.LayersDir)
if err != nil {
return buildpack.BuildConfig{}, err
}
return buildpack.BuildConfig{
AppDir: appDir,
PlatformDir: platformDir,
LayersDir: layersDir,
Out: b.Out,
Err: b.Err,
Logger: b.Logger,
}, nil
}
type processMap struct {
typeToProcess map[string]launch.Process
defaultType string
}
func newProcessMap() processMap {
return processMap{
typeToProcess: make(map[string]launch.Process),
defaultType: "",
}
}
// This function adds the processes from listToAdd to processMap
// it sets m.defaultType to the last default process
// if a non-default process overrides a default process, it returns a warning and unset m.defaultType
func (m *processMap) add(listToAdd []launch.Process) string {
warning := ""
for _, procToAdd := range listToAdd {
if procToAdd.Default {
m.defaultType = procToAdd.Type
warning = ""
} else if procToAdd.Type == m.defaultType {
// non-default process overrides a default process
m.defaultType = ""
warning = fmt.Sprintf("Warning: redefining the following default process type with a process not marked as default: %s\n", procToAdd.Type)
}
m.typeToProcess[procToAdd.Type] = procToAdd
}
return warning
}
// list returns a sorted array of processes.
// The array is sorted based on the process types.
// The list is sorted for reproducibility.
func (m processMap) list() []launch.Process {
var keys []string
for proc := range m.typeToProcess {
keys = append(keys, proc)
}
sort.Strings(keys)
result := []launch.Process{}
for _, key := range keys {
result = append(result, m.typeToProcess[key].NoDefault()) // we set the default to false so it won't be part of metadata.toml
}
return result
}