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scripts.js
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const colors = ["azul", "verde", "vermelho", "amarelo"];
const sequence = [];
const playerSequence = [];
let round = 0;
const startButton = document.getElementById("start-button");
const colorDivs = document.querySelectorAll(".color");
const result = document.getElementById("round")
startButton.addEventListener("click", startGame);
function startGame() {
startButton.disabled = true;
startNewRound();
}
function startNewRound() {
round++
playerSequence.length = 0;
addToSequence();
playSequence();
showpanel()
}
function addToSequence() {
const randomColor = colors[Math.floor(Math.random() * colors.length)];
sequence.push(randomColor);
}
function playSequence() {
let i = 0;
const interval = setInterval(function () {
if (i < sequence.length) {
flashColor(sequence[i]);
i++;
} else {
clearInterval(interval);
playerTurn();
}
}, 1000);
}
function flashColor(color) {
const colorDiv = document.querySelector(`.${color}`);
colorDiv.classList.add("sorteada");
setTimeout(() => {
colorDiv.classList.remove("sorteada");
}, 1000);
}
function playerTurn() {
for (const div of colorDivs) {
div.addEventListener("click", handleColorClick);
}
}
function handleColorClick(event) {
const clickedColor = event.target.classList[1];
playerSequence.push(clickedColor);
flashColor(clickedColor);
if (playerSequence.length === sequence.length) {
if (checkSequences()) {
setTimeout(startNewRound, 1000);
} else {
endGame();
}
}
}
function checkSequences() {
for (let i = 0; i < playerSequence.length; i++) {
if (playerSequence[i] !== sequence[i]) {
return false;
}
}
return true;
}
function endGame() {
alert("Game Over!");
startButton.disabled = false;
sequence.length = 0;
playerSequence.length = 0;
round=0
}
function showpanel(){
result.textContent = `Rodada: ${round}`;
}