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* Update main.lua - Changed BuyTack event to callback - Changed UpdateComponents from event to callback - Changed horse death trigger to IsEntityDead check from entity damaged event - simplified code for managing horse death - updated flaming hooves functions with added checks and setting a duration to stop it * Update main.lua - reformatted flaming hooves settings - added flaming hooves duration setting * update languages * Update main.lua - optimizing server functions * update languages * Update main.lua - add variable to prevent using item while flaming hooves are active * Update main.lua - add code to initialize item on first use if durability is enabled * update languages * Update bcc_stables.sql * Update main.lua - updated format of horsebrush config * Update main.lua - added function to clear horse prompts - spawn horse in writhe if stored in database - changed whistle horse functions to events to prevent locking up the code - updated horse death event to correctly work with config settings - updated horse monitor to fix horse stats saving - updated brush horse function to prevent durability being removed when out of range - * Update main.lua - added function to set horse writhe status in database - updated functions to handle new writhe column in database - updated/added function for using horsebrush * Update main.lua - updated lantern config * Update main.lua - updated horse lantern function to remove durability only after use - durability is removed only when equipped not removed * Update main.lua - updated horse lantern function to remove durability only after use * Create horse_info.lua - moved horse info menu to separate file * Update fxmanifest.lua * Update main.lua * Update main.lua - code cleanup * Update main.lua * Update fxmanifest.lua * Update package.json * Update version * Update bcc_stables.sql * Update README.md * Update README.md
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