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distjlib.py
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# --------------------------------------------------------------------------
# Blendyn -- file distancejlib.py
# Copyright (C) 2015 -- 2021 Andrea Zanoni -- andrea.zanoni@polimi.it
# --------------------------------------------------------------------------
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This file is part of Blendyn, add-on script for Blender.
#
# Blendyn is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Blendyn is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Blendyn. If not, see <http://www.gnu.org/licenses/>.
#
# ***** END GPL LICENCE BLOCK *****
# --------------------------------------------------------------------------
import bpy
import os
from mathutils import *
from math import *
from .utilslib import *
# helper function to parse distance joints
def parse_distance(rw, ed):
ret_val = True
try:
el = ed['distance_' + str(rw[1])]
eldbmsg({'PARSE_ELEM'}, "BLENDYN::parse_distance()", el)
eldbmsg({'FOUND_DICT'}, "BLENDYN::parse_distance()", el)
el.nodes[0].int_label = int(rw[2])
el.nodes[1].int_label = int(rw[6])
el.offsets[0].value = Vector(( float(rw[3]), float(rw[4]), float(rw[5]) ))
el.offsets[1].value = Vector(( float(rw[7]), float(rw[8]), float(rw[9]) ))
# FIXME: this is here to enhance backwards compatibility.
# Should disappear in future versions
el.mbclass = 'elem.joint'
if el.name in bpy.data.objects.keys():
el.blender_object = el.name
el.is_imported = True
pass
except KeyError:
el = ed.add()
el.mbclass = 'elem.joint'
el.type = 'distance'
el.int_label = int(rw[1])
eldbmsg({'PARSE_ELEM'}, "BLENDYN::parse_distance()", el)
eldbmsg({'NOTFOUND_DICT'}, "BLENDYN::parse_distance()", el)
eldbmsg({'PARSE_ELEM'}, "BLENDYN::parse_distance()", el)
eldbmsg({'NOTFOUND_DICT'}, "BLENDYN::parse_distance()", el)
el.nodes.add()
el.nodes[0].int_label = int(rw[2])
el.nodes.add()
el.nodes[1].int_label = int(rw[6])
el.offsets.add()
el.offsets[0].value = Vector(( float(rw[3]), float(rw[4]), float(rw[5]) ))
el.offsets.add()
el.offsets[1].value = Vector(( float(rw[7]), float(rw[8]), float(rw[9]) ))
el.import_function = "blendyn.import_distance"
el.info_draw = "distance_info_draw"
el.name = el.type + "_" + str(el.int_label)
el.is_imported = True
ret_val = False
pass
return ret_val
# --------------------------------------------------------------------------
# end of parse_distance(rw, ed) function
# function that displays distance info in panel -- [ optional ]
def distance_info_draw(elem, layout):
nd = bpy.context.scene.mbdyn.nodes
row = layout.row()
col = layout.column(align=True)
try:
node = nd['node_' + str(elem.nodes[0].int_label)]
# Display node 1 info
col.prop(node, "int_label", text = "Node 1 ID ")
col.prop(node, "string_label", text = "Node 1 label ")
col.prop(node, "blender_object", text = "Node 1 Object: ")
col.enabled = False
# Display offset of node 1 info
row = layout.row()
row.label(text = "offset 1 w.r.t. Node " + node.string_label + " R.F.")
col = layout.column(align = True)
col.prop(elem.offsets[0], "value", text = "", slider = False)
node = nd['node_' + str(elem.nodes[1].int_label)]
# Display node 2 info
col.prop(node, "int_label", text = "Node 2 ID ")
col.prop(node, "string_label", text = "Node 2 label ")
col.prop(node, "blender_object", text = "Node 2 Object: ")
col.enabled = False
# Display offset of node 2 info
row = layout.row()
row.label(text = "offset 2 w.r.t. Node " + node.string_label + " R.F.")
col = layout.column(align = True)
col.prop(elem.offsets[1], "value", text = "", slider = False)
col.enabled = False
layout.separator()
return {'FINISHED'}
except KeyError:
return {'NODE_NOTFOUND'}
# -----------------------------------------------------------
# end of distance_info_draw(elem, layout) function
# Creates the object representing a distance joint element
def spawn_distance_element(elem, context):
""" Draws a distance joint element, loading a wireframe
object from the addon library """
mbs = context.scene.mbdyn
nd = mbs.nodes
if any(obj == elem.blender_object for obj in context.scene.objects.keys()):
return {'OBJECT_EXISTS'}
try:
n1 = nd['node_' + str(elem.nodes[0].int_label)].blender_object
except KeyError:
return {'NODE1_NOTFOUND'}
try:
n2 = nd['node_' + str(elem.nodes[1].int_label)].blender_object
except KeyError:
return {'NODE2_NOTFOUND'}
# nodes' objects
n1OBJ = bpy.data.objects[n1]
n2OBJ = bpy.data.objects[n2]
# creation of line representing the dist
distobj_id = 'distance_' + str(elem.int_label)
distcv_id = distobj_id + '_cvdata'
try:
# put it all in the 'joints' collection
set_active_collection('joints')
elcol = bpy.data.collections.new(name = elem.name)
bpy.data.collections['joints'].children.link(elcol)
set_active_collection(elcol.name)
except KeyError:
return {'COLLECTION_ERROR'}
# check if the object is already present. If it is, remove it.
if distobj_id in bpy.data.objects.keys():
bpy.data.objects.remove(bpy.data.objects[distobj_id])
# check if the curve is already present. If it is, remove it.
if distcv_id in bpy.data.curves.keys():
bpy.data.curves.remove(bpy.data.curves[distcv_id])
# create a new curve
cvdata = bpy.data.curves.new(distcv_id, type = 'CURVE')
cvdata.dimensions = '3D'
polydata = cvdata.splines.new('POLY')
polydata.points.add(1)
# get offsets
f1 = Vector(( elem.offsets[0].value[0:] ))
f2 = Vector(( elem.offsets[1].value[0:] ))
# assign coordinates of knots in global frame
R1 = n1OBJ.rotation_quaternion.to_matrix()
R2 = n2OBJ.rotation_quaternion.to_matrix()
p1 = n1OBJ.location + R1@f1
p2 = n2OBJ.location + R2@f2
polydata.points[0].co = p1.to_4d()
polydata.points[1].co = p2.to_4d()
distOBJ = bpy.data.objects.new(distobj_id, cvdata)
distOBJ.mbdyn.type = 'element'
distOBJ.mbdyn.dkey = elem.name
elcol.objects.link(distOBJ)
elem.blender_object = distOBJ.name
# Finishing up
cvdata.fill_mode = 'FULL'
length = (n2OBJ.location - n1OBJ.location).length
R = 0.02 * length
cvdata.bevel_depth = R
cvdata.bevel_resolution = 10
bpy.ops.mesh.primitive_uv_sphere_add(radius = R, location = p1)
bpy.context.active_object.name = distOBJ.name + '_child1'
parenting(bpy.data.objects[distOBJ.name + '_child1'], distOBJ)
bpy.ops.mesh.primitive_uv_sphere_add(radius = R, location = p2)
bpy.context.active_object.name = distOBJ.name + '_child2'
parenting(bpy.data.objects[distOBJ.name + '_child2'], distOBJ)
#hooking of the line ends to the Blender objects
# P1 hook
bpy.ops.object.select_all(action = 'DESELECT')
n1OBJ.select_set(state = True)
distOBJ.select_set(state = True)
bpy.context.view_layer.objects.active = distOBJ
bpy.ops.object.mode_set(mode = 'EDIT', toggle = False)
bpy.ops.curve.select_all(action = 'DESELECT')
distOBJ.data.splines[0].points[0].select = True
bpy.ops.object.hook_add_selob(use_bone = False)
bpy.ops.object.mode_set(mode = 'OBJECT', toggle = False)
# P2 hook
bpy.ops.object.select_all(action = 'DESELECT')
n2OBJ.select_set(state = True)
distOBJ.select_set(state = True)
bpy.context.view_layer.objects.active = distOBJ
bpy.ops.object.mode_set(mode = 'EDIT', toggle = False)
bpy.ops.curve.select_all(action = 'DESELECT')
distOBJ.data.splines[0].points[1].select = True
bpy.ops.object.hook_add_selob(use_bone = False)
bpy.ops.object.mode_set(mode = 'OBJECT', toggle = False)
bpy.ops.object.select_all(action = 'DESELECT')
# P1 hook
bpy.ops.object.select_all(action = 'DESELECT')
n1OBJ.select_set(state = True)
bpy.data.objects[distOBJ.name + '_child1'].select_set(state = True)
bpy.context.view_layer.objects.active = bpy.data.objects[distOBJ.name + '_child1']
bpy.ops.object.mode_set(mode = 'EDIT', toggle = False)
bpy.ops.object.hook_add_selob(use_bone = False)
bpy.ops.object.mode_set(mode = 'OBJECT', toggle = False)
# P2 hook
bpy.ops.object.select_all(action = 'DESELECT')
n2OBJ.select_set(state = True)
bpy.data.objects[distOBJ.name + '_child2'].select_set(state = True)
bpy.context.view_layer.objects.active = bpy.data.objects[distOBJ.name + '_child2']
bpy.ops.object.mode_set(mode = 'EDIT', toggle = False)
bpy.ops.object.hook_add_selob(use_bone = False)
bpy.ops.object.mode_set(mode = 'OBJECT', toggle = False)
distOBJ.display_type = 'WIRE'
bpy.data.objects[distOBJ.name + '_child1'].display_type = 'WIRE'
bpy.data.objects[distOBJ.name + '_child2'].display_type = 'WIRE'
# set parenting
parenting(distOBJ, n1OBJ)
# put them all in the element collection
dist_child1 = bpy.data.objects[distOBJ.name + '_child1']
dist_child2 = bpy.data.objects[distOBJ.name + '_child2']
elcol.objects.link(n1OBJ)
elcol.objects.link(n2OBJ)
set_active_collection('Master Collection')
elem.is_imported = True
return{'FINISHED'}
# -----------------------------------------------------------
# end of spawn_distance_element(elem, context) function
class BLENDYN_OT_import_distance(bpy.types.Operator):
""" Imports a distance Joint in the Blender scene """
bl_idname = "blendyn.import_distance"
bl_label = "Import a distance joint element"
int_label: bpy.props.IntProperty()
def draw(self, context):
layout = self.layout
layout.alignment = 'LEFT'
def execute(self, context):
ed = bpy.context.scene.mbdyn.elems
nd = bpy.context.scene.mbdyn.nodes
try:
elem = ed['distance_' + str(self.int_label)]
retval = spawn_distance_element(elem, context)
if retval == {'OBJECT_EXISTS'}:
eldbmsg(retval, type(self).__name__ + '::execute()', elem)
return {'CANCELLED'}
elif retval == {'NODE1_NOTFOUND'}:
eldbmsg(retval, type(self).__name__ + '::execute()', elem)
return {'CANCELLED'}
elif retval == {'NODE2_NOTFOUND'}:
eldbmsg(retval, type(self).__name__ + '::execute()', elem)
return {'CANCELLED'}
elif retval == {'COLLECTION_ERROR'}:
eldbmsf(retval, type(self).__name__ + '::execute()', elem)
return {'CANCELLED'}
elif retval == {'LIBRARY_ERROR'}:
eldbmsg(retval, type(self).__name__ + '::execute()', elem)
return {'CANCELLED'}
elif retval == {'FINISHED'}:
eldbmsg({'IMPORT_SUCCESS'}, type(self).__name__ + '::execute()', elem)
return retval
else:
# Should not be reached
return retval
except KeyError:
eldbmsg({'DICT_ERROR'}, type(self).__name__ + '::execute()', elem)
return {'CANCELLED'}
# -----------------------------------------------------------
# end of BLENDYN_OT_import_distance class.