Releases: BlueStaggo/MCDiverge
24w02b
So I did a little bug fixing...
24w02a
This is a bigger snapshot than the last! Featuring an improved settings menu, improved debug menu and deeper terrain for experimental worlds.
24w01b
Fixed logs spawning with the wrong metadata and cleaned up beach generation
24w01a
This is the first release of the Minecraft Diverge Beta Rework! Currently, it is minimal in features, but it is getting a lot of technical changes. Infinite world height, creative mode and experimental world generation have been added. Make sure to point out any bugs and report them to the Staggo Stuff Discord server (https://discord.gg/YzmXH7Zvbt).
0.3.1.1
0.3.1
The 0.3 hotfix is here! This version fixes many bugs found in 0.3 (including major server bugs) and tweaks the world generation. Due to world generation changes, expect chunk borders with the Overworld and the Umbralands.
0.3
Suit up, dress up and mine down to the Umbralands in the new Minecraft Diverge 0.3 update! Face dangerous enemies found deep below and obtain rich treasures that await. There are also plenty of aspects of the game that have been polished such as upside down stairs, food cooldowns and fabulous graphics. Explore a new world, diverged!
0.3-rc2
The second release candidate of 0.3 is here! It is now safe to upgrade 0.2 worlds to this version. The Umbralands have been made a little bit easier to traverse, world generation has been changed one final time and superflat has been added. It's almost here!
0.3-rc1
The release candidate for 0.3 is here! 0.3's content is complete, with new vanity, trinkets and one last major tweak to world generation. This update is almost ready to release, but I have poor WiFi stopping me from uploading a good trailer. This is your last chance to point out bugs and make this update perfect!
0.3-b1
WARNING! This is a development version of Minecraft Diverge. Please backup worlds before playing. Everything seen in this alpha is subject to change. Extra debug features, including a creative inventory in survival mode, have been enabled. HERE BE DRAGONS!
Finally, beta! This means that all of the technical trickery is done with and content is now the main focus for 0.3 development (I even dropped the V!). There is not much added at the moment, just shields and a new creeper variant. Performance has been improved though with a partial backport of Optifine*! I've got other things to do right now and I wish I could add in more content into this beta, but that would take too long, so I've released it early.
*Subject to change, if the creator of the mod finds out...