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server.js
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//Server
var {random} = require('./serverData/Utils/random');
const path = require('path');
var compression = require('compression');
var express = require('express');
var helmet = require('helmet');
var app = express();
const http = require('http').Server(app);
const io = require('socket.io')(http,{
cors: {
origin: "https://localhost:*",
methods: ["GET", "POST"]
},
pingInterval: 25000,
pingTimeout: 60000
}), session = require("express-session")({
secret: random(31),
resave: true,
saveUninitialized: true,
cookie: {sameSite: true}
}), sharedsession = require("express-socket.io-session");
const server_socket = require('./serverData/Game/server_socket');
//Playfab
var PlayFab = require("./node_modules/playfab-sdk/Scripts/PlayFab/PlayFab");
const { PlayFabServer, PlayFabAdmin } = require('playfab-sdk');
const GAME_ID = '238E6';
PlayFab.settings.titleId = GAME_ID;
PlayFab.settings.developerSecretKey = '1YP575JK5RZOJFRMMSAT5DWWOG9FI6967KNH3YCCIKFQT7SNK7';
//Discord
const discordBot = require('./serverData/Discord/server_discord');
app.enable('trust proxy');
//Setups security headers
app.use(helmet({contentSecurityPolicy:{
useDefaults: true,
directives: {
"script-src": ["'self'"],
"connect-src": ["'self'", "*.playfabapi.com"],
"style-src": ["'self'", "fonts.googleapis.com"]
},}
}));
app.use(session);
//Use compression to reduce files size
app.use(compression({filter: function (req, res) {
return true;
}}));
app.use((req, res, next) =>{
res.setHeader(
"Permissions-Policy",
'fullscreen=(self), geolocation=(self), camera=(), microphone=(), payment=(), autoplay=(self), document-domain=()'
);
next();
})
//Send the public files to the domain
app.get('/', (req, res) =>{
return res.sendFile(path.join(__dirname, `public/index.html`), function(err){
if(err){
return res.status(404).send(`Cannot Get /index.html`);
}
})
});
app.get('/*', (req, res, next) =>{
//if(req.get('cf-ray') != undefined && req.headers['x-forwarded-proto'] == 'https'){
//}else{
// return res.status(404).send('Not found');
//} uncomment at final build
let options = {
root: path.join(__dirname, 'public')
};
let split = req.path.split('/');
let fileName = split[split.length - 1];
if(split[1] === 'Moderation'){
let player = io.sockets.sockets[req.headers.cookie.split('io=')[1]]; //Get socket player
if(player !== undefined && player.handshake.address === req.ip){ //Guarantee that the connection is secure
if(player.isDev !== undefined || player.isMod !== undefined){ // Guarantee it's not a normal player
return res.sendFile(decodeURI(req.path), options, function (err) {
if (err) {
return res.status(404).send(`Cannot GET /${fileName}`);
}
});
}
}else{
return res.status(404).send(`Cannot GET /${fileName}`);
}
}else if(split[1] === 'Devs'){
let player = io.sockets.sockets[req.headers.cookie.split('io=')[1]]; //Get socket player
if(player !== undefined && player.handshake.address === req.ip){ //Guarantee that the connection is secure
if(player.isDev !== undefined){ // Guarantee it's not a normal player
return res.sendFile(decodeURI(req.path), options, function (err) {
if (err) {
return res.status(404).send(`Cannot GET /${fileName}`);
}
});
}
}else{
return res.status(404).send(`Cannot GET /${fileName}`);
}
}else if(split[1] !== 'Audio'){
return res.sendFile(decodeURI(req.path), options, function (err) {
if (err) {
return res.status(404).send(`Cannot GET /${fileName}`);
}
});
}else{
return res.sendFile(path.join(__dirname, `public${decodeURI(req.path)}`))
}
})
//Websockets communication
server_socket.connect(io, sharedsession(session), PlayFabServer, PlayFabAdmin, discordBot.client, discordBot);
//Start the server on port 3000
http.listen(process.env.PORT || 3000, () => {
console.log('listening on *:3000');
});