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Automatic changelog compile [ci skip]
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ss13-beebot committed Feb 18, 2025
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Expand Up @@ -219,22 +219,6 @@ <h3 class="author">Bokkiewokkie updated:</h3>
<li class="bugfix">Removed pool ladders from Atlas dorms.</li>
<li class="bugfix">Fixed the Tycoon engineering security outpost not starting connected.</li>
</ul>

<h2 class="date">17 December 2024</h2>
<h3 class="author">Bokkiewokkie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added knpcs to the ghost orbit menu under the npc section</li>
<li class="balance">made knpcs take actions a bit slower</li>
<li class="bugfix">fixed inflatable walls not having a range check on their deployment</li>
<li class="code_imp">made knpcs use human procs instead of forcemoving things around constantly</li>
<li class="refactor">refactored knpc climbing</li>
</ul>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">Singularities now use system contents in a safe way.</li>
<li class="bugfix">Spawn_ship no longer floods system_contents with typepaths.</li>
<li class="bugfix">Overmap firing should be a bit more resilient to turf-related oddities.</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
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