For visual design please reference ./public/design/
You should be able to gather resources such as wood/sticks/berries
You should be able to use those resources to craft bedrolls, tents, tools, etc
You should be able to assign people that will gather/build for you
Random events (such as raids, traders, natural disaters, etc) will occur that will effect the game
If you assign someone to a specific role, they could level up and have a new more important role For example: Hunter > Warrior > Knight Gatherer > Healer > Cleric