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ConsoleHistory.cs
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using System.Collections.Generic;
namespace UConsole
{
/// <summary>
/// Keeps track of input history and also allows you
/// to navigate input history.
/// </summary>
public class ConsoleHistory
{
private List<string> inputHistory = new List<string>();
private int maxcapacity = 20;
private int index = 0;
public string up()
{
if (inputHistory.Count == 0)
return "";
if (index < inputHistory.Count - 1)
index++;
return inputHistory[index];
}
public string down()
{
if (inputHistory.Count == 0)
return "";
if (index > 0)
index--;
return inputHistory[index];
}
public void Reset()
{
index = 0;
}
public void AddInput(string input)
{
if (inputHistory.Count > 0)
if (input.Equals(inputHistory[0]))
return;
if (inputHistory.Count > maxcapacity - 1)
inputHistory.RemoveAt(maxcapacity - 1);
inputHistory.Insert(0, input);
}
}
}