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Once keyword #116
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I support this. I call it the |
I don't think it would work very well as a prefix because you might have multiple different objects that are trying to run the rule... |
Sorry, don't understand. Objects don't run rules. With a
What did you have in mind? |
That is what I had in mind, but I meant there might be multiple objects trying to be changed by the rule (like 2 objects trying to fall at the same time) |
This feature is now implemented in PS Next. |
Check ([ ] -> [x]) all that apply, then describe the issue below:
My idea is simple: a keyword that restricts a rule to one application per turn. I have a game that has something that moves objects up, but I only want it to move once per turn. Another way you could do it is with 'setting objects' (transparent objects that get deleted post-turn), but I think it would be nice if there was a way to do it with just a keyword.
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