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Describe The Bug
With autojoin set to ignore, the in-game party menu can’t display the invitation to manually select accept/decline. Is this the intended behavior?
If I’m reading it correctly, only with ~=2 will it addoutgoingpacket, but otherwise not pass anything along thus no ability to manually accept/decline. Could the packet-in event set elseif a == 2 then e.blocked = false, or some logic to that effect, to deliver the invitation normally?
Thanks.
The text was updated successfully, but these errors were encountered:
Ashita Version 4.16
FFXI Version Current retail
Windows Version W10
Describe The Bug
With autojoin set to ignore, the in-game party menu can’t display the invitation to manually select accept/decline. Is this the intended behavior?
If I’m reading it correctly, only with
~=2
will itaddoutgoingpacket
, but otherwise not pass anything along thus no ability to manually accept/decline. Could the packet-in event setelseif a == 2 then e.blocked = false
, or some logic to that effect, to deliver the invitation normally?Thanks.
The text was updated successfully, but these errors were encountered: