It is a simple time killer game, in which you have to paint an image.
Firstly you need to download Colouring art.exe
(or source code) and assets.bak
file, after that run .exe file or source code(colouring_art.pyw
), the game will create some folders.
File assets.bak
must be in the same folder as game. This file constains all fonts and images for game.
In the game by default there are 2 images, but you can add your images.
You can use pickart module to convert PNG files.
Put converted images(.pickart) in categories folder(arts\<category_name>
).
By default game has one category plants
with two images. You can change existing category or add new one.
All categories are located in arts
folder.
<category_name>
|-icon.png
|-style.json
|-*.pickart
icon.png
- image that will be displayed on main window. If it is omitted game will use default image.
style.json
- category style. Configures background colour.
*.pickart
- Pickart file with any name(with extension .pickart
). Category can have multiple *.pickart
files.
{
"bg": [red, green, blue, alpha]
}
bg
- list of integers in range from 0 to 255(including). alpha
- optional.
Pickle module has security issues, the game does not use standard pickle.load(), instead it uses restricted loader which blocks all external classes.