diff --git a/docs/about/allthetimeline.md b/docs/about/allthetimeline.md index 68482a88..cee79270 100644 --- a/docs/about/allthetimeline.md +++ b/docs/about/allthetimeline.md @@ -7,6 +7,7 @@ description: Timeline of All The Mods Packs ## 2024 - Jan 6: All The Mods 9: No Frills (ATM9NF) +- Apr 1: Maul The Odds (MTO) ## 2023 diff --git a/docs/atm6/.pages b/docs/atm6/.pages index c77caef3..50394c2d 100644 --- a/docs/atm6/.pages +++ b/docs/atm6/.pages @@ -1,5 +1,5 @@ nav: + - "ATM6 - To The Sky" : sky - README.md - F.A.Q: faq.md - - ... - - ": To The Sky" : sky \ No newline at end of file + - ... \ No newline at end of file diff --git a/docs/atm6/README.md b/docs/atm6/README.md index 3e5f178b..2c8e9f24 100644 --- a/docs/atm6/README.md +++ b/docs/atm6/README.md @@ -5,8 +5,10 @@ description: All The Mods 6 Guide # All The Mods 6 +[![](img/atm6Logo.png){.center}](https://www.curseforge.com/minecraft/modpacks/all-the-mods-6) + Welcome to ATM6 Guides! Minimum required ram **10GB**. -> ATM6 | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-8) | [GitHub](https://github.com/AllTheMods/ATM-8/) \ No newline at end of file +> ATM6 | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-6) | [GitHub](https://github.com/AllTheMods/ATM-6/) diff --git a/docs/atm6/bees.md b/docs/atm6/bees.md index c47e1601..48bd7620 100644 --- a/docs/atm6/bees.md +++ b/docs/atm6/bees.md @@ -24,10 +24,10 @@ You can either craft a hive or get one from out in the world. Bees will anger if [Bee Breeding Chart](https://miro.com/app/board/o9J_lLqaxQ4=/?invite_link_id=68812950259) -![IMG](../assets/images/beemutation.jpeg) +![IMG](img\beemutation.jpeg) ![type:video](https://youtube.com/embed/-As76nEfLP8){width='50%'} ![type:video](https://youtube.com/embed/0LK0C9fjl4A){width='50%'} -> Resourceful Bees | [CurseForge](https://www.curseforge.com/minecraft/mc-mods/resourceful-bees) \ No newline at end of file +> Resourceful Bees | [CurseForge](https://www.curseforge.com/minecraft/mc-mods/resourceful-bees) diff --git a/docs/atm6/img/atm6Logo.png b/docs/atm6/img/atm6Logo.png new file mode 100644 index 00000000..5135b4da Binary files /dev/null and b/docs/atm6/img/atm6Logo.png differ diff --git a/docs/assets/images/beemutation.jpeg b/docs/atm6/img/beemutation.jpeg similarity index 100% rename from docs/assets/images/beemutation.jpeg rename to docs/atm6/img/beemutation.jpeg diff --git a/docs/atm6/mahou/.pages b/docs/atm6/mahou/.pages new file mode 100644 index 00000000..df6fb34f --- /dev/null +++ b/docs/atm6/mahou/.pages @@ -0,0 +1,5 @@ +nav: + - caliburn.md + - morgan.md + - mana.md + - ... \ No newline at end of file diff --git a/docs/atm6/mahou/README.md b/docs/atm6/mahou/README.md index f3d5315d..155d8b07 100644 --- a/docs/atm6/mahou/README.md +++ b/docs/atm6/mahou/README.md @@ -10,22 +10,22 @@ authors: Mahou Tsukai Morgan and You, **Originally created by Xarrah, BigFire, & Ultramega** -![](img/1gD0JQNYf8-Aq3O4IfzdLrkIRcNtlrLYiN5Vftr4I.png){width='250px'} +![](img/mahouTsukaiCompendium.png){width='250px'} #### Step 1: Set your keybinds for `Draw Mahoujin` (_mine is set to `numberpad 3`_) -![](img/1Y9N2iyiUz7BhdIP89D0NyGL1jc6EpPf2W0BtTiWX.png) +![](img/drawMahoujin.png) #### Step 2: Craft a Dagger (_From Mahou Tsukai_) -![](img/14L9Ir9vc4Ju9335RQwbdIzIIxsS-4rwEWZk7Iz0q.png){width='250px'} +![](img/craftDagger.png){width='250px'} 1. Use the dagger (hold in main hand and right click anywhere) to inflict 'Bleeding' (lasts 15 seconds) 2. Quickly slap the hotkey you've assigned your 'Draw Mahoujin' keybinding to This will create a Mahou blood projection! -![](img/1nHQrORttwM2KXqffc0PXgx0MvIO25jx45Oi4d7gZ.png){width='200px'} +![](img/mahouBloodProjection.png){width='200px'} **For each Boundary of Drain Life, you will need:** @@ -36,9 +36,8 @@ This will create a Mahou blood projection! Right click the blood projection with the two Powdered iron, and one powdered emerald. Then right click to activate -![](img/1U1PsNzTZ6v4GXdUy18__rA4OvClIIXJB7X5BJ5KR.png){width='350px'} -![](img/1fLqCYAg_ZUXbpbr1sBoVbYjqWU3TlnK6RW2vYwHh.png){width='200px'} - +![](img/boundaryOfDrainLife.png){width='350px'} +![](img/boundaryOfDrainLifeProjection.png){width='200px'} ### Notes @@ -48,4 +47,4 @@ Right click the blood projection with the two Powdered iron, and one powdered em [Continue To Caliburn](caliburn.md) -> Mahou | [CurseForge](https://legacy.curseforge.com/minecraft/mc-mods/mahou-tsukai) \ No newline at end of file +> Mahou | [CurseForge](https://legacy.curseforge.com/minecraft/mc-mods/mahou-tsukai) diff --git a/docs/atm6/mahou/caliburn.md b/docs/atm6/mahou/caliburn.md index 9202a2ff..f3e9549c 100644 --- a/docs/atm6/mahou/caliburn.md +++ b/docs/atm6/mahou/caliburn.md @@ -11,7 +11,7 @@ authors: #### Step 4 Allocate three large areas to your **Mahou Tsukai** adventure (_I use a **19x19** area for the Mahou lake, a **10x10** area for the mob damage farm, and a **11x9** area for the villager kill farm_) -![](img/1HHGIX-qQTRh7UayVvucdNAatpC_kDVIa0t4eAKPy.png){width='250px'} +![](img/mahouLake.png){width='250px'} #### Step 5. Enchant a diamond sword @@ -23,7 +23,7 @@ After you have gathered enough **Mahou Tsukai** [Mana](mana.md) (about **10,000* A **Blood Circle** in the center of your **19x19** area. Fill this **Blood Circle** with two **Powdered Diamond**, and **One Powdered Emerald** (FROM **MAHOU**!) Once the Lake is fully formed, there will be **FOG**! -![](img/1ulh8oNT0_HwBBjatj--HAPPivmuMrL0RnVtSj8Z_.png){width='350px'} +![](img/powerConsolidation.png){width='350px'} Drop your **enchanted** diamond sword in and ensure you have at-least **5000** [Mana](mana.md). Search for the **[Caliburn](caliburn.md)** in the lake to retrieve it! diff --git a/docs/atm6/mahou/durabilityexchange.md b/docs/atm6/mahou/durabilityexchange.md index 5c67f6b0..ce847e09 100644 --- a/docs/atm6/mahou/durabilityexchange.md +++ b/docs/atm6/mahou/durabilityexchange.md @@ -8,13 +8,13 @@ authors: # Durability Exchange -![](img/1OVE1lueN1AjJMIP34HziErTvnZV541XialIefW26.png){width='350px'} +![](img/durabilityExchange.png){width='350px'} **Obsidian Sheaders** have over a million durability, but Mahou Tsukai caps durability exchange at like **2,500** durability but the recipe is cheap and easy so that's why I use it since each **Durability Exchange** spell circle can restore a maximum of 10 mana per second, you will need a large amount of spell circles and chests for you to be able to gain the mana you need to efficiently swing your [Morgan](morgan.md) at villagers for damage gain -![](img/19x8mkwnyPM5gGXRtMIFDoEm6RxbdVsm8f68YVHLS.png){width='250px'} +![](img/obsidianShears.png){width='250px'} -![](img/1Qz7SbhIHuMc-wjIUBM5BUpk_hQr7W9sowelgs2iJ.png){width='100%'} -![](img/1jdrxXu6WP3juU1AV7fvgO9jEdB_sxVBsFxslxN_U.png){width='50%'} +![](img/rsSetup1.png){width='100%'} +![](img/rsSetup2.png){width='50%'} -> Mahou | [CurseForge](https://legacy.curseforge.com/minecraft/mc-mods/mahou-tsukai) \ No newline at end of file +> Mahou | [CurseForge](https://legacy.curseforge.com/minecraft/mc-mods/mahou-tsukai) diff --git a/docs/atm6/mahou/img/1U1PsNzTZ6v4GXdUy18__rA4OvClIIXJB7X5BJ5KR.png b/docs/atm6/mahou/img/boundaryOfDrainLife.png similarity index 100% rename from docs/atm6/mahou/img/1U1PsNzTZ6v4GXdUy18__rA4OvClIIXJB7X5BJ5KR.png rename to docs/atm6/mahou/img/boundaryOfDrainLife.png diff --git a/docs/atm6/mahou/img/1fLqCYAg_ZUXbpbr1sBoVbYjqWU3TlnK6RW2vYwHh.png b/docs/atm6/mahou/img/boundaryOfDrainLifeProjection.png similarity index 100% rename from docs/atm6/mahou/img/1fLqCYAg_ZUXbpbr1sBoVbYjqWU3TlnK6RW2vYwHh.png rename to 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similarity index 100% rename from docs/atm6/mahou/img/1CP54rPMv94wjyIR6dZxejKm4neMghKTYaHrb6VvJ.png rename to docs/atm6/mahou/img/wirelessTransmitter.png diff --git a/docs/atm6/mahou/img/1Z1ogeC-eRLk6bVe8WAYXIst6suj6MziMEdslTcDB.png b/docs/atm6/mahou/img/wirelessTransmitterGui.png similarity index 100% rename from docs/atm6/mahou/img/1Z1ogeC-eRLk6bVe8WAYXIst6suj6MziMEdslTcDB.png rename to docs/atm6/mahou/img/wirelessTransmitterGui.png diff --git a/docs/atm6/mahou/mana.md b/docs/atm6/mahou/mana.md index c8002b07..40d21fe6 100644 --- a/docs/atm6/mahou/mana.md +++ b/docs/atm6/mahou/mana.md @@ -10,11 +10,11 @@ authors: Top left you should see a Mahou manu bar. If not run `/showmahou` -![](img/127vopGnf12Xa6bQ7tU2quKDkCOf68lx7RyDFo6KT.png) +![](img/mahouManaBar.png) #### Step 8. Create an enclosure for Mahou Mana generation -![](img/1Sg7JiGC6iHV9_Ja5f698ehL2pRdceF7CUqcMVst5.png) +![](img/mahouManaGen.png) - **Ethereal Glass** is solid for mobs, but players can pass through it. - **Conveyor Belts** push the mobs into the Mahou spell circles (_that damage them for mana_) @@ -29,15 +29,14 @@ The purpose of this farm is to drop mobs onto the Mahou damage spell circles, wh #### Step 9. Create an enclosure for your Villager spawner -![](img/1NtrSEJVLXi_R1XW155MrPyNVsOj7C5kREkjjfL0G.png) +![](img/villagerSpawner.png) - My enclosure uses **Solid Dark Zychorium Bricks** and **Dark Connected Glass**, but any blocks may be used (_as with the Mahou Mana Generation enclosure_) - I have a **Wireless Restone Reciever** attached to the Villager spawner; the spawner is upgraded with a **Redstone Comparator** - Use **GPS Data Cards** on the **Wireless Redstone Recievers** to link the **Wireless Transmitter** so that the Lever starts up both the Mana Generation Farm and the Villager Spawner - this will increase your mana (and cap) at the same time as you kill villagers for the **Morgan**. -![](img/1CP54rPMv94wjyIR6dZxejKm4neMghKTYaHrb6VvJ.png){width='250px'} -![](img/1Z1ogeC-eRLk6bVe8WAYXIst6suj6MziMEdslTcDB.png){width='250px'} -![](https://i.imgur.com/hJhtVT8.gif){width='500px'} +![](img/wirelessTransmitter.png){width='250px'} +![](img/wirelessTransmitterGui.png){width='250px'} +![type:video](img/villagerKillExample.mp4){width='500px'} - -> Mahou | [CurseForge](https://legacy.curseforge.com/minecraft/mc-mods/mahou-tsukai) \ No newline at end of file +> Mahou | [CurseForge](https://legacy.curseforge.com/minecraft/mc-mods/mahou-tsukai) diff --git a/docs/atm6/mahou/morgan.md b/docs/atm6/mahou/morgan.md index 4594996e..82d9dd59 100644 --- a/docs/atm6/mahou/morgan.md +++ b/docs/atm6/mahou/morgan.md @@ -6,18 +6,19 @@ authors: - Seg --- -# Morgan +# Morgan + ### Rejecting Humanity -![](img/1zhT6XYmRI4kQEDgYLA05ZPnnb0ggW3lny1cprW0u.png) +![](img/ripWolf.png) --- -## Step 7. Kill a [Tamed Wolf](https://minecraft.fandom.com/wiki/Wolf) with the Caliburn +## Step 7. Kill a [Tamed Wolf](https://minecraft.wiki/w/Wolf) with the Caliburn -![](img/1pEx9cbEJURD8fhCm2t-vZr_KNtd6C08fxUxf2frN.png){width='300px'} -![](img/12g5BV_bnLM0iD8zRlWtkyETFil-VMCm9E9cQp-W7.png) -![](img/1C65sDuKoiIhMej_Stf_xU5d3ivvzDsXSQGyTInKR.png) +![](img/morgan.png){width='300px'} +![](img/iRejectMy.png) +![](img/humanity.png) --- diff --git a/docs/atm6/sky/README.md b/docs/atm6/sky/README.md index 1e4dbf5f..395adb8f 100644 --- a/docs/atm6/sky/README.md +++ b/docs/atm6/sky/README.md @@ -5,4 +5,4 @@ description: ATM6:TTS Guides # ATM6 - To The Sky -> All The Mods 6 - To The Sky | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-8) | [GitHub](https://github.com/AllTheMods/ATM-8/) \ No newline at end of file +> All The Mods 6 - To The Sky | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-6-to-the-sky-atm6s) | [GitHub](https://github.com/AllTheMods/atm6-sky) diff --git a/docs/atm7/README.md b/docs/atm7/README.md index ee9593eb..f49a53aa 100644 --- a/docs/atm7/README.md +++ b/docs/atm7/README.md @@ -1,3 +1,10 @@ +--- +title: All The Mods 7 +description: ATM7 Intro Description +--- + # All The Mods 7 -> All The Mods 7 | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-7) | [GitHub](https://github.com/AllTheMods/ATM-7) \ No newline at end of file +[![](img/atm7Logo.jpg){.center}](https://www.curseforge.com/minecraft/modpacks/all-the-mods-7) + +> All The Mods 7 | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-7) | [GitHub](https://github.com/AllTheMods/ATM-7) diff --git a/docs/atm7/img/atm7LiteLogo.png b/docs/atm7/img/atm7LiteLogo.png new file mode 100644 index 00000000..612e9461 Binary files /dev/null and b/docs/atm7/img/atm7LiteLogo.png differ diff --git a/docs/atm7/img/atm7Logo.jpg b/docs/atm7/img/atm7Logo.jpg new file mode 100644 index 00000000..79a2d776 Binary files /dev/null and b/docs/atm7/img/atm7Logo.jpg differ diff --git a/docs/atm7/lite/README.md b/docs/atm7/lite/README.md index f655820d..4d6579dd 100644 --- a/docs/atm7/lite/README.md +++ b/docs/atm7/lite/README.md @@ -1,3 +1,10 @@ +--- +title: All The Mods 7 Lite +description: ATM7 Lite Intro Description +--- + # All The Mods 7 - Lite -> All The Mods 7 - Lite | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-7-lite-spark) | [GitHub](https://github.com/AllTheMods/7lite) \ No newline at end of file +[![](../img/atm7LiteLogo.png){.center}](https://www.curseforge.com/minecraft/modpacks/all-the-mods-7-lite-spark) + +> All The Mods 7 - Lite | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-7-lite-spark) | [GitHub](https://github.com/AllTheMods/7lite) diff --git a/docs/atm8/.pages b/docs/atm8/.pages new file mode 100644 index 00000000..6097cba0 --- /dev/null +++ b/docs/atm8/.pages @@ -0,0 +1,3 @@ +nav: + - README.md + - ... \ No newline at end of file diff --git a/docs/atm8/README.md b/docs/atm8/README.md index 0fa774d6..482fcdd4 100644 --- a/docs/atm8/README.md +++ b/docs/atm8/README.md @@ -1,3 +1,20 @@ -# All The Mods 8 +--- +title: All The Mods 8 +description: ATM8 Intro Description +--- -> All The Mods 8 | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-8) | [GitHub](https://github.com/AllTheMods/ATM-8/) \ No newline at end of file +# All The Mods 8 + +[![](img/atm8Logo.png){.center}](https://www.curseforge.com/minecraft/modpacks/all-the-mods-8) + +**All The Mods** started out as a private pack for just a few friends that turned into something others wanted to play! It has all the basics that most other "big name" packs include but with a nice mix of some of newer or lesser-known mods as well. + +In **All the Mods 8** we will continue the tradition adding many new mods while going for more stability. + +Does "**All the Mods**" really contain **ALL THE MODS**? No, of course not. + +![type:video](https://youtube.com/embed/TuBvR6DeZs0) +![type:video](https://youtube.com/embed/LnMbb_Tzt-E) +![type:video](https://youtube.com/embed/tBPDE-yYPR8) + +> All The Mods 8 | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-8) | [GitHub](https://github.com/AllTheMods/ATM-8/) diff --git a/docs/atm8/apotheosis.md b/docs/atm8/apotheosis.md new file mode 100644 index 00000000..59e9cd9e --- /dev/null +++ b/docs/atm8/apotheosis.md @@ -0,0 +1,82 @@ +--- +title: Apotheosis +description: Apotheosis changes +authors: + - ArcTrooper + - C-ffeeStain +--- + +# Apotheosis + +## Starting Setup (JEI REQUIRED) + +### Requirements + +Recipes for the shelves in this guide **WILL NOT BE PROVIDED**. Please use JEI. Other requirements include a brain and some sort of sensory organ to perceive this with. + +### Seashelf Method + +To start, make 16 **Seashelf** and place down all but one in a formation like the one below. + +![](../atm9/img/seashelf1.png){.center} + +Once you've got those down, take your 16th **Seashelf** and place it in the enchanting table. You should see an Infusion option for 3 EXP. Now replace one of the uninfused **Seashelf** with your **Infused Seashelf**. Repeat this until all 16 `Seashelf` are `Infused Seashelf`. You will have 1 extra `Infused Seashelf` at the end. + +!!! info "You must be level 45+ to infuse Seashelves" + +After this, you'll need to break 9 **Infused Seashelf** and make 2 **Heart-Forged Seashelf** and 7 **Crystalline Seashelf**. Place these down where the original 9 were. + +Now, you will need to make 10 **Dormant Deepshelf** and infuse them to their **Deepshelf** varient. You should be able to infuse them with your current setup. + +!!! info "You must be level 60+ to infuse Dormant Deepshelves" + +After infusing all 10, make 5 **Soul-Touched Deepshelf** and 5 **Echoing Deepshelf**. Then, upgrade them to their **Sculkshelf** variant. *Press `U` or `right click` on the respective shelf in JEI to see what the recipe is to upgrade them.* + +Now you'll need to make 3 **Shelf of End-Fused Rectification**. This might require some work. + +You will also need to make 1 **Draconic Endshelf**. To make the **Infused Dragon's Breath**, place down the 10 **Sculkshelves** made earlier and add 10 **Melonshelf**. A setup for this can be seen below; the placement of the shelves does not have to be exact. + +!!! info "You must be level 80+ to infuse Dragon's Breath" + +![](../atm9/img/dragonsbreath.png){.center} + +After making the `Draconic Endshelf`, remove all the `Melonshelf`. Place the 3 **Shelf of End-Fused Rectification** and the **Draconic Endshelf** in a similar formation as shown in the `Seashelf` image above. This will get you the maximum level of enchanting. Your setup does not have to be in the exact same order as the one below; it is only an example. + +![](../atm9/img/finalsetup.png){.center} + +--- +## Infusion Setups + +You do not have to place the blocks exactly as I do, these are just an example. + +### Unbreakable Potion Charms + +!!! info "5x Draconic Endshelf, 2x Echoing Deepshelf, 1x Melonshelf, 1x Endshelf" + +![](../atm9/img/charm.png){.center} + +### Superior Sigil of Socketing + +!!! info "5x Echoing Deepshelf, 2x Draconic Endshelf, 2x Soul-Touched Deepshelf" + +![](../atm9/img/socketing.png){.center} + +### Tome of Superior Scrapping + +!!! info "3x Echoing Deepshelf, 1x Soul-Touched Deepshelf, 1x Endshelf, 1x Draconic Endshelf" + +![](../atm9/img/scrapping.png){.center} + +### Tome of Extraction + +!!! info "3x Echoing Deepshelf, 2x Draconic Endshelf, 1x Soul-Touched Deepshelf" + +![](../atm9/img/extraction.png){.center} + +### Library of Alexandria + +!!! info "7x Echoing Deepshelf, 3x Draconic Endshelf, 2x Soul-Touched Deepshelf" + +![](../atm9/img/library.png){.center} + +> Apotheosis | [CurseForge](https://legacy.curseforge.com/minecraft/mc-mods/apotheosis) diff --git a/docs/atm8/img/atm8Logo.png b/docs/atm8/img/atm8Logo.png new file mode 100644 index 00000000..fe1fc46c Binary files /dev/null and b/docs/atm8/img/atm8Logo.png differ diff --git a/docs/atm8/mekanism.md b/docs/atm8/mekanism.md new file mode 100644 index 00000000..c61b9eb3 --- /dev/null +++ b/docs/atm8/mekanism.md @@ -0,0 +1,87 @@ +--- +title: Mekanism +description: ATM9 Mekanism changes and tutorials +authors: + - ArcTrooper +--- + +# Mekanism + +## AE2 Mekanism Infuser Auto-Crafting + +Using **ME Pattern Providers**, we can fully automate the **Metallurgic Infuser** (Left) and **Enrichment Chamber** (Right). This setup will only use 2 channels of your main network. + +??? abstract "Materials" + - [ ] 1x Metalluric Infuser (higher the level, the better) + - [ ] 1x Enrichment Chamber (higher, the better) + - [ ] 1x Quartz Fiber + - [ ] 8x AE2 Cables + - [ ] 2x ME Pattern Provider (Block form) + - [ ] 1x ME Interface (Panel form) + - [ ] 2x ME Storage Bus + - [ ] 8x Blank Patterns + +??? question "Do you have Refined Obsidian automated already?" + You can skip the **Obsidian Dust** filter on the left storage bus and the **Refined Obsidian Dust Pattern** and instead make a processing pattern to turn **Refined Obsidian Ingots** into **Refined Obsidian Dust**. +--- +### Building and Configuring + +1. Put down your **Metallurgic Infuser** and place an **ME Storage Bus** on both sides of the infuser. +2. Place an **ME Pattern Provider** right behind the infuser and put an **ME Interface** on **top**, then place a **Quartz Fiber** on the side. +3. Place **7 AE2 cables** (Yellow in the example) connecting *all* AE2 devices. The orange cable connects to your main AE2 network. +![](../atm9/img/infuserBuildStep1.png){.center} + +--- + +3. Adjacent to the Infuser, place an **Enrichment Chamber** and a **Pattern Provider** behind it and place a cable connecting **both** pattern providers. +![](../atm9/img/infuserOverview.png){.center} +!!! warning "If you're using the same colored cables, place a **Cable Anchor** between them or use a different color." + +=== "Same Colored Cables" + + ![](../atm9/img/infuserBuildsStep2.png){.center} + +=== "Different Colored Cables" + + ![](../atm9/img/infuserBuildsStep2.1.png){.center} + +--- + +5. Set the **Infuser** & **Enrichment** inputs/outputs like the images below. +![](../atm9/img/infuserEnrichIO.png){.center width='500'} +!!! info "The **Infuser** will input items on the left (Red Slot) and Extra Items on the right (Yellow Slot) while the **Enrichment Chamber** will input/output the back (Purple)." +6. For the **ME Storage Buses** item filters have **Iron**, **Infused Alloy**, **Enriched Alloy**, and **Obsidian Dust** on the *left* side and **Enriched Redstone**, **Diamond**, and **Obsidian** on the *right*. +![](../atm9/img/infuserStorageBusConfig.png){.center width='650'} + +--- + +### Processing Patterns + +Now, we'll encode the **Processing Patterns**. These patterns are made so there will be a *(essentially)* 0% chance of clogging the Infuser due to leftover materials. +!!! danger "Make sure to set the patterns to **Process** (Furnace icon) instead of **Crafting** (Crafting Table icon)." + +=== "Infuser Patterns" + + - 8 Iron + 1 Enriched Redstone = 8 Infused Alloy + - 4 Infused Alloy + 1 Enriched Diamond = 4 Enriched Alloy + - 2 Enriched Alloy + 1 Enriched Obsidian = 2 Atomic Alloy + - 1 Obsidian = 4 Obsidian Dust + ![](../atm9/img/infuserPatterns.png){.center} + +=== "Enrichment Chamber Patterns" + + - 1 Redstone = 1 Enriched Redstone + - 1 Diamond = 1 Enriched Diamond + - 1 Refined Obsidian Dust = 1 Enriched Obsidian + - 8 Obsidian Dust + 1 Enriched Diamond = 8 Refined Obsidian Dust + ![](../atm9/img/enrichmentPatterns.png){.center} + +--- + +Then you'll put patterns in each pattern provider as shown below. + +!!! warning "Make sure to give both machines power and to enabled `Auto-Split`." + +![](../atm9/img/infuserPatternProvider.png){.center} + +> Mekanism | [CurseForge](https://legacy.curseforge.com/minecraft/mc-mods/mekanism) diff --git a/docs/atm9/README.md b/docs/atm9/README.md index 52b5db3d..89288ffb 100644 --- a/docs/atm9/README.md +++ b/docs/atm9/README.md @@ -7,7 +7,6 @@ description: ATM9 Intro Description [![](img/atm9Logo.png){.center}](https://www.curseforge.com/minecraft/modpacks/all-the-mods-9) - **All The Mods** started out as a private pack for just a few friends that turned into something others wanted to play! It has all the basics that most other "big name" packs include but with a nice mix of some of newer or lesser-known mods as well. In **All the Mods 9** we will continue the tradition adding many new mods while going for more stability. diff --git a/docs/atm9/img/atm9Logo.png b/docs/atm9/img/atm9Logo.png index 078ad06e..1bfc3586 100644 Binary files a/docs/atm9/img/atm9Logo.png and b/docs/atm9/img/atm9Logo.png differ diff --git a/docs/legacy/atm1/README.md b/docs/legacy/atm1/README.md index cbcd25c4..0815d893 100644 --- a/docs/legacy/atm1/README.md +++ b/docs/legacy/atm1/README.md @@ -1,3 +1,3 @@ # ATM1 -> All The Mods 1 | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-8) | [GitHub](https://github.com/AllTheMods/ATM-8/) \ No newline at end of file +> All The Mods 1 | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods) | [GitHub](https://github.com/AllTheMods/ATM-1) diff --git a/docs/legacy/atm3/remix/README.md b/docs/legacy/atm3/remix/README.md index 6f2bbc89..3e778404 100644 --- a/docs/legacy/atm3/remix/README.md +++ b/docs/legacy/atm3/remix/README.md @@ -1,3 +1,3 @@ # All The Mods 3 - Remix -> All The Mods 3 - Remix | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-8) | [GitHub](https://github.com/AllTheMods/ATM-8/) \ No newline at end of file +> All The Mods 3 - Remix | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-3-remix) | [GitHub](https://github.com/AllTheMods/ATM3-Remix)