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So sometimes we want someone to practice their switch control. Or auditory memory skills. So lets say its a game of "Find the Animal that sounds like this : Oink!"
In this we would have a list of animals , Pig, Goat, Chicken, Donkey
That list would randomise each time the tree is played so that the "answer" is not in the same place. They actually need to listen for the item with the correct cue. It demonstrates and allows practice of scanning skills and auditory/working memory
Need a meta action to randomise all items in the branch. e.g.
meta data-randomise-tree
A - 1
B - 2
C - 3
D - 4
E - 5
would then randomise
D - 4
E - 5
B - 2
C - 3
A - 1
Note - sub-branches stay with the parent
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