Releases: ANightDazingZoroark/Prehistoric-Rift-Addon
Prehistoric Rift Beta 0.6.3
aaaaa another beta
BEFORE PLAYING, TURN THESE ON IN YOUR WORLD:
- Commands
- Holiday Creator Features
- Additional Modding Capabilities
- experimental molang features.
New Creature: Saurophaganax!
- A nocturnal mob that only feeds on monsters and bugs and does tons of damage to them
- Are stronger than the Tyrannosaurus
- Are neutral
- Every 10 monsters/bugs they kill they release a light blast that deals 30 damage to all surrounding monsters/bugs
- Requires bug treats or carrion treats to be tamed
Changes
- Creatures
- General
- You can now give tamed creatures potions to give them potion effects and milk to clear all the effects
- Tamed Mobs will take half damage from wild mobs of the same kind (e.x., a tamed Tyrannosaurus will take half damage from wild Tyrannosauruses)
- Tamed creatures can no longer damage players in any way shape or form (aka the addon is somewhat PvE or singleplayer only)
- Sarcosuchus
- Wild Sarcos can now navigate on land properly and will walk to nearest body of water when they're on land
- Stegosaurus
- Now have small and sharp plates at the end of their tail
- They may fling them at their targets when angered
- This ability can also be utilized when they're tamed
- Tyrannosaurus
- Can now be tamed with carrion treats
- General
- Items
- Mortars will now only target mobs in a 64 x 64 area 16 blocks ahead of the direction they're facing (same goes for the ones on the back of an Apatosaurus)
New Additions
- Added Mob Events
- Every noon there's a 1/4 chance that a mob event will happen, where mobs will spawn en masse surrounding the player
- So far there are 2, being Raptor Raid and Megapiranha Swarm
- Raptor Raids will spawn Utahraptors
- Megapiranha Swarms will spawn overflowing blobs of water filled with Megapiranhas
- Added Sofas
- They're basically comfier chairs
- Requires wool to be built
- Added Benches
- Long chairs that you and your friends can sit on
- Requires wood or plastic to be built
- Added Taxidermy Stand
- Requires planks to be built
- Interact with them while holding a tribute item to add a taxidermized creature
- You can change the pose, appearance, and rotation of the taxidermy by using the furniture tool
- Added Aggravating Horn
- When used, all tamed creatures that are not sitting will attack all nearby mobs until they kill a target
Prehistoric Rift Beta 0.6.2
Welcome to the Halloween update! While this update adds a couple of halloween themed features it also has some changes and new things unrelated to halloween.
What's for Halloween?
The Tyrannosaurus, Triceratops, Utahraptor, Sarcosuchus, and Dodo have new costumes because yes. In order to obtain these new costumes you need to obtain them from rare or super rare loot sacks.
Changes
- Creatures
- General
- Mobs killed by carnivorous mobs will drop more meat
- Wild babies can now despawn like most vanilla creatures
- Anomalocaris
- Wild Anomalocaris can now grab their targets
- When a mob is attacked by an Anomalocaris, the Anomalocaris gets healed
- Apatosaurus
- Now has a tail whip attack that deals 4 damage and does a small knockback
- Apatosauruses can no longer break blocks by default, that has been moved to a new command staff ability named "Bulldoze"
- Blocks destroyed by an Apatosaurus will no longer drop items
- Gave the Apatosaurus a harvest staff ability, when using the harvest staff while walking it will destroy trees
- Their Smash attack can now damage blocks weaker than wood
- Dimetrodon
- Their bite attacks when they are in flame mode will make all nearby mobs get set on fire
- Their bite attacks when they are in frost mode will make all nearby mobs get slowness 3 and weakness 3 for 30 seconds
- Sarcosuchus
- Nerfed health to 40 hearts
- Will no longer attack players that are riding something
- Tyrannosaurus
- Has a new and improved roaring animation
- Tamed Tyrannos can now deal 2 damage when roaring
- Utahraptor
- Can now spawn at night
- Gave it a new pose when in air
- Did many changes to their climbing ability
- General
- Items
- Sarcosuchus Eggs can now be cooked to make Medium Fried Eggs
- Blocks
- All blocks can now be found in the creative inventory
- Changed height of chairs slightly
- Removed furniture bench and changed how blueprints worked. When you place a blueprint you get a "phantom" of the furniture part. You can then use planks (for phantoms of wooden furniture) or plastic frames (for phantoms of plastic ones) to turn them into a proper piece of working furniture
- You no longer need to use the furniture tool for change the model of a table
- You now need to use the furniture tool to rotate chairs when it's in phantom mode
New Stuff
- Added dyed plastic frame
- Made by placing a dye and a plastic frame in inventory crafting or a crafting table (shapeless)
- You can use this to make dyed plastic furniture
- Added Plastic Block
- Can be made with 4 plastic frames of any kind
- Very boring
- Added Water Zapper
- An expensive item that you can craft and place in water in order to deal weak continuous damage to anything in water
- Must be enabled/disabled with a command console
- Best used to keep pesky Piranhas and Sarcos at bay
- Added Euthanasia
- A special syringe you can now give to tamed creatures to kill them off
- Harming potions will no longer be used for this job
Bug Fixes
Prehistoric Rift Beta 0.6.1
Ayyyyy another one of those big minor updates
Btw, this update adds compatibility between this addon with my other addon Borgy's Mobs, specifically version 1.3.3 (you should check that out btw). Just put this addon's behavior and resource packs above the behavior & resource packs of Borgy's Mobs. It should look something like this:
New Items
- Added the Catapult
- A new stationary weapon
- Mobs that are hit by it and are not killed by it will be stunned
- Added Catapult Boulder
- Required to use the catapult
Changes
- Items
- The wrench can now be used to rotate catapults and cannons
- Loot sacks can now be stacked
- Megapiranha Meat can now be used to make fish treats
- Creatures
- General
- Did some tweaking to their AI goals (moving around and attacking and etc)
- Tamed creatures will now have an icon on top of them with stuff about their health and if they're sitting (just like the tameable mobs from Borgy's Mobs)
- Changed swimming controls, swimming mounts will sink by default, can be made to rise by pressing jump, can be made to hover in water by double jumping, and can have their hovering disabled by jumping
- Creatures killed with controlled attacks now drop xp
- Changed how cooldowns for command staff abilities work to try fix some random bug involving cooldowns not being put into effect
- Anomalocaris
- Now counts as an arthropod (Bane of Arthropods anyone?)
- Apatosaurus
- You can now equip catapults on them
- Buffed damage to 80
- Can now destroy all wooden furniture
- Dimetrodon
- Giving a stimulant to a Dimetrodon will now give back the bowl
- Megapiranha
- Will no longer attack players that are riding a mob
- Made it so they will no longer drop loot sacks
- Reduced spawn rates, they should spawn less frequently and their swarms should be smaller
- Will now spawn in underwater caverns if you turn on the caves and cliffs generation
- Parasaurolophus
- Will now panic when they take damage
- Sarcosuchus
- Nerfed the spin attack when on land, it will only do 15 damage when it uses the spin attack on land
- It still does 35 damage while using the spin attack but only when in water
- Stegosaurus
- Nerfed speed from 0.25 to 0.15
- Triceratops
- Nerfed speed from 0.25 to 0.175
- Their stab attack now allows them to be able to break blocks at toughnesses weaker than or equal to wood
- Will no longer attack tamed Tyrannosauruses
- Their charge attack can now destroy Azalea related things, dripleaves, and wooden furniture
- Tyrannosaurus
- Their bite attack now allows them to be able to break blocks at toughnesses weaker than or equal to wood
- Will grant nearly all mobs nearby weakness
- Will no longer attack players that are riding a mob
- Their roar can now destroy Azalea related things and wooden furniture
- Utahraptor
- Wild Utahraptors will no longer attack players that are riding a mob
- Wild Utahraptors will attack tamed Utahraptors that have a rider
- Utahraptors become faster when pursuing a target
- General
- Vanilla Stuff
- Spiders, cave spiders, silverfish, and bees drop chitin and hemolymph
Bonus Features if you use Borgy's Mobs
- Trikes will gain their rival buff in the presence of wild Bakunawas
- The perks from using armor from Borgy's Mobs apply properly
- Most vanilla mobs will fight back properly when forced attacked by a creature from either Prehistoric Rift or Borgy's Mobs
- The following creatures will now run from a Parasaurolophus's scare ability
- Houndeye
- Hoteye
- All Headcrabs
- All Headcrab Zombies
- Sigbin
- Sarimanok
Bug Fixes
Prehistoric Rift Beta 0.6.0
An aquatic themed update. Too bad there's no epic stuff like mosasaurs, but just wait for them...
Just as always, TURN ON CHEATS, HOLIDAY CREATOR FEATURES, AND ADDITIONAL MODDING CAPABILITIES IN YOUR WORLD FIRST.
New Mobs
- Added Coelacanth
- Boring fish found in the deeper parts of the ocean
- Don't eat them, they're bad for your health
- Add Megapiranha
- Found in the rivers of practically any biome in swarms
- Will swarm you to death if you're not careful
- Added Sarcosuchus
- Found in the rivers and swamps
- Stay in the water passively, and will attack anything that steps in their territory
- Has two command staff abilities
- A simple bite attack
- A death roll that will slow down and do massive damage to all surrounding mobs
- Megapiranhas, Drowned, and Guardians will run away from them
- Added Anomalocaris
- Found in the deeper parts of the ocean
- Can become invisible to avoid being seen
- Has three command staff abilities
- A simple bite attack
- Grab nearby mobs
- Turn itself and its rider invisible
New Items
- Loot Sack
- Comes in 4 rarities
- Dropped by carnivores
- Depending on the rarity, you may get some useful (and maybe even epic) loot
- Furniture Blueprints
- Can only be obtained from loot sacks
- Are required to make furniture
- Crude Oil
- Can be obtained by placing Coelacanth meat in the crafting menu (shapeless)
- Can be smelted to obtain plastic frame
- Can be used as fuel in furnaces, blast furnaces, and smokers, and they last quite long
- Plastic Frame
- Can be crafted into plastic furniture
- Furniture Bench
- Is required to make furniture, yeet
- You need to put furniture blueprints in them first
- Wooden Furniture
- Furniture made of wood
- Can break easily
- Includes chairs and tables for now
- Plastic Furniture
- Furniture made of plastic
- Are quite durable
- Includes chairs and tables for now
- Plastic Blocks
- Regular building blocks that come in all kinds of colors
- Are between wood and stone in terms of toughness
- Furniture Tool
- An item that lets you change the appearance of your furniture
- Works for tables only for the time being
Changes to existing creatures
- General
- Most mobs will now drop leather
- Tier 2 creatures will have an icon above their heads to show when they can be fed again
- Dimetrodon
- Frost mode dimetrodons should now be able to apply slowness and weakness to its targets
- Parasaurolophus
- Reduced volume of sounds
- Triceratops
- Added new passive ability, which is the rival buff
- When in the presence of a large carnivore or a boss, it will gain resistance and a damage buff
- Added new passive ability, which is the rival buff
- Utahraptor
- Wild Utahraptors will now come to the aid of any wild Utahraptor that is attacked or has a target
Other Changes
- Crimson and Warped thatch blocks are no longer flammable
- Dolphins will now attack back when forced attacked
Bug Fixes
- Fixed wild Tyrannosaurus not roaring when hit with forced attack (#104)
- Removed chests from Apatosaurus Platform crafting recipe as the platform doesnt have a chest automatically attached anymore (#105)
- Fixed carnivores not eating mixed meat and enchanted mixed meat (#106)
- Fixed eggs disappearing when hit by healing or regeneration potions (#108)
- Fixed eggs using the default hatch time when it is placed in an area where it will hatch and is placed near a dimetrodon that's in its preffered temperature state (#109)
- Mixed Meat and Enchanted Mixed Meat can now be eaten while full
- Fixed Utahraptor eggs not hatching
Prehistoric Rift 0.5.5
This is just a quick hotfix to solve issues in 0.5.4. Said issue happens to be wild Apatosauruses having platforms on them for no apparent reason
Prehistoric Rift Beta 0.5.4
This should be the last of the 0.5.0 versions, expect 0.6.0 to come in a few months
Changes
- Items
- Changed crafting recipe for Apatosaurus Platform
- Creatures
- Apatosaurus
- You now have to manually attach cannons to an Apatosaurus with an Apatosaurus Platform
- Wild Apatosauruses will now damage any mob they walk into if its a target
- Stegosaurus
- Added a new command staff ability called a focused stab
- Depending on the amount of time spent charging the command staff, it will deal some huge damage, but with a cooldown
- 0s - 30 damage, 5 second cooldown
- 5s - 40 damage, 10 second cooldown
- 10s - 50 damage, 20 second cooldown
- 15s - 60 damage, 30 second cooldown
- 30s - 70 damage, 40 second cooldown
- Apatosaurus
New Items
- Mortar
- Will fire an explosive projectile and make it fall on a random mob nearby, regardless of the direction its facing
- Can be attached to an Apatosaurus with an Apatosaurus Platform
- Mortar Shell
- Ammo required for a mortar to work
- Wrench
- Allows you to remove cannons or mortars from an Apatosaurus for the time being
Bug Fixes
Prehistoric Rift Beta 0.5.3
An extremely new and epic beta yeet
Changes to Creatures
- General
- Tamed creatures can no longer be hit by their owners. If you really want to get rid of a tamed creature, give them a harming potion
- All rideable creatures have an additional command staff ability that can be swapped to by jumping while holding the command staff, which is their generic attack
- All creatures can now be force fed
- All creatures may now gain the effects of the food they were given
- Apatosaurus
- Buffed damage to 45
- Dodo
- Will now periodically drop Dodo Eggs
Is now larger and rideableDeals 69420666 damageCan break blocks of up to bedrock strength in a 99 x 99 x 99 area in front of them
- Parasaurolophus
- Still does 0 damage
- Stegosaurus
- Buffed damage to 30
- Triceratops
- Added a new animation for its stab attack and harvesting
- Buffed damage to 25
- Buffed damage while charging to 30
- Tyrannosaurus
- Buffed damage to 35
- Utahraptor
- Will no longer jump or climb if the rider is holding a command staff
- Now have a slash attack (with animation)
- Buffed damage to 12
New Additions
- Fried Egg
- Comes in small, medium, and large sizes
- Each egg can be eaten and will restore a corresponding amount of hunger depending on the size
- Small eggs can be made by cooking the ff eggs:
- Dodo
- Chicken
- Medium eggs can be made by cooking the ff eggs:
- Utahraptor
- Dimetrodon
- Large eggs can be made by cooking the ff eggs:
- Apatosaurus
- Stegosaurus
- Triceratops
- Tyrannosaurus
- Mixed Meat
- Meat equivalent of golden apples
- Can be crafted with raw exotic meat, raw hadrosaur meat, raw dodo meat, raw porkchop, and raw beef
- Enchanted Mixed Meat
- Meat equivalent of enchanted golden apples
- Can be crafted with gold blocks and mixed meat
Other changes
- Made enchanted golden apples craftable with apples and gold blocks
- Dodo eggs can be used to make cakes
Bug Fixes
- Fixed Parasaurolophus standing/sitting/rideability being screwed over by turret mode usage (#98)
Prehistoric Rift Beta 0.5.2
This is just an art update. Basically, nearly every item will be replaced by brand new textures made by me. The main reason for this change was because most of them happen to be made by other people for me. While I am grateful for their kind contributions I want to reduce my dependency on others for working on this addon.
Other Changes
- Changed item name of the Triceratops horn from
rift:trike_horn
torift:triceratops_horn
. - Added a new section in the help section for addon troubleshooting
Prehistoric Rift Beta 0.5.1
This minor update introduces bug fixes, and mob adjustments
Changes to Mobs
- Apatosaurus
- You now need to fill up the cannons on its back with cannonballs in order to fire them by right clicking/long tapping and sneaking
- The cannons can store up to 24 cannonballs
- Increased explosion strength of the cannonballs
- Parasaurolophus
- Added a turret mode for tamed Parasaurs that lets them scare off mobs when they're near
- To enable it, sneak and right click/long tap on a tamed Parasaur while holding a command staff
- To disable it, either sneak and right click/long tap on a tamed Parasaur while holding a command staff or ride it
- They can only utilize this every 10 seconds
- Added a turret mode for tamed Parasaurs that lets them scare off mobs when they're near
- Dimetrodon
- Can now properly swim in water
- Now has swimming animations
- Will now consume fish items
- Stegosaurus
- Riding a Stegosaurus makes the player take 25% less damage from attacks from entities and projectiles
- Utahraptor (I gotta admit I update them way too much)
- Wild Utahraptors now have a pounce attack
- Utahraptors now have a certain chance to knock off riders from the ff mobs when they use their pounce attack:
- Pig
- Horse
- Zombie Horse
- Skeleton Horse
- Donkey
- Mule
- Strider
- Ravager
- Spider
- Cave Spider
- Triceratops
- Parasaurolophus
- Utahraptor
- The chance of them knocking off a mob depends on difficulty, higher difficulty means higher chance
- Fixed baby following other mobs
- Tyrannosaurus
- The roar ability of the Tyrannosaurus has been nerfed so that it can now only roar every 10 seconds
- Triceratops
- The charge ability of the Triceratops has been nerfed so that it can now only charge every 10 seconds
DodoMade the Dodo larger and ridableGave the Dodo a new command staff ability where it will now nuke everything in front of it
Changes to temperature system
- The following biome tags will now make eggs cold
the_end
ocean
- The following biome tags will now make eggs warm
jungle
swamp
savanna
- Being at y <= 32 while underground counts as warm
- Being at y >= 128 now counts as cold
Prehistoric Rift Beta 0.5.1 (April Fool's edition)
Due to popular demand, the Indominus Rex has been added! All creatures have been removed in this release, so just add this to a world with the normal version of the addon.
Also, this is released early because theres a chance that MCPEDL might not release this on April Fool's day properly.
Features
- The Indominus Rex is untameable, unkillable, and does 69420666 damage (basically instakills)
- It will destroy literally any block it walks into, including bedrock, barrier blocks, and command blocks!