From de7b5ff9c99d9a05feb18d72cfb0d7a649a4f676 Mon Sep 17 00:00:00 2001 From: Prown0 <100746335+Prown0@users.noreply.github.com> Date: Sun, 22 Dec 2024 00:00:15 +0900 Subject: [PATCH] aaaaa --- 302/Assets/Scripts/AnomalyManager.cs | 2 +- .../Scripts/SpecificAnomalyManager/Anomaly07Controller.cs | 6 +++++- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/302/Assets/Scripts/AnomalyManager.cs b/302/Assets/Scripts/AnomalyManager.cs index 6e1db98..2d6183b 100644 --- a/302/Assets/Scripts/AnomalyManager.cs +++ b/302/Assets/Scripts/AnomalyManager.cs @@ -3,7 +3,7 @@ public class AnomalyManager : AbstractStageObserver { - private HashSet ANOMALIES_NOT_YET = new HashSet { 4, 5, 7 }; + private HashSet ANOMALIES_NOT_YET = new HashSet { 4, 5 }; /********** * fields * diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly07Controller.cs b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly07Controller.cs index d7a7299..56ccf96 100644 --- a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly07Controller.cs +++ b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly07Controller.cs @@ -6,9 +6,13 @@ public class Anomaly07Controller : AbstractAnomalyComposite [SerializeField] private GameObject gunPrefab; [SerializeField] private Vector3 gunSpawnPosition = new Vector3(10.8f, 1.5f, 8.4f); - private void OnEnable() + public override bool StartAnomaly() { + bool res = base.StartAnomaly(); + SpawnGun(); + + return res; } private void SpawnGun()